[ndnSIM] nlsr lsa refresh creates delays for consumer/producer messages

Mikael Gasparyan gaspary at inf.unibe.ch
Mon Jun 5 11:22:54 PDT 2017


Hi Junxiao

It works by setting ns3::PointToPointNetDevice::DataRate before
calling nlsrConfReader.Read().

Thanks !!

Mikael

2017-06-05 15:25 GMT+02:00 Junxiao Shi <shijunxiao at email.arizona.edu>:
> Hi Mikael
>
> What's the link bandwidth (DataRate) in your scenario? It's probably too low
> so that LSA packets consumed all the bandwidth.
>
> Yours, Junxiao
>
>
> On Jun 5, 2017 01:57, "Mikael Gasparyan" <gaspary at inf.unibe.ch> wrote:
>
> Hi all,
>
> I am using NLSR with Consumer/Producer and my problem is that when the
> LSA refresh process starts then the Consumer/Producer messages take 10
> to 100 times longer to arrive. Currently, my scenario uses 13 nodes
> with 3 producers and 1 consumer. For example, when I use an LSA
> refresh time of 100 then from around 112 to 128 Producer/Consumer
> messages take 10 to 100 times longer to arrive.  The same at 225. By
> putting LSA refresh to 100, it happens at 112 then again around 225
> and again around 330 and so on, it lasts for 10 to 15 seconds.
>
> The LSA refresh process creates enormous delays for consumer/producer
> messages. How can I solve this issue?
>
> Thanks !!
> Mikael


More information about the ndnSIM mailing list